Mogwai, Mi-Go

Family: Mogwai

Medium plant, neutral evil

Armor Class 17 (natural armor)
Hit Points 76 (8d8 + 40)
Speed 30 ft., fly 60 ft.

16 (+3) 19 (+4) 21 (+5) 25 (+7) 15 (+2) 13 (+1)

Skills Arcana +10, Deception +7, Medicine +5, Perception +5, Stealth +7
Damage Resistances cold, radiant
Senses blindsight 30 ft., darkvision 240 ft., passive Perception 15
Languages Common, Mi-Go, Void Speech Challenge 9 (5,000 XP)


  • Astral Travelers. Mi-go do not require air or heat to survive, only sunlight (and very little of that). They can enter a sporulated form capable of surviving travel through the void and return to consciousness when conditions are right.
  • Disquieting Technology. The mi-go are a highly advanced race and may carry items of powerful technology. Mi-go technology can be represented using the same rules as magic items, but their functions are very difficult to determine: identify is useless, but an hour of study and a successful DC 19 Arcana check can reveal the purpose and proper functioning of a mi-go item.
  • Sneak Attack (1/turn). The mi-go does an extra 7 (2d6) damage when it hits with a Claw attack and has advantage on the attack roll, or when the target is within five feet of an ally of the mi-go that isn’t incapacitated and the mi-go doesn’t have disadvantage on the attack roll.
  • Spellcasting. The mi-go is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 19, +11 to hit with spell attacks). The mi-go has the following wizard spells prepared:


  • Multiattack. The mi-go makes two Claw attacks.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage, and the target is grappled (escape DC 13). If both Claw attacks strike the same target in a single turn, the target takes an additional 13 (2d12) psychic damage.


Mi-go are giant lobster-like creatures with dorsal fins, membranous wings, and articulate limbs ending in pincers. Their strange heads are ellipsoids and sprout numerous short, tentacle-like antennae. They are eight feet long and stand six feet tall. While mi-gos primarily communicate by clicking their pincers, many of their species have learned Common to better convey their intentions. When they speak, their voices reverberate with a buzzing rasp many find annoying. Some believe the mi-go are planar travelers sent to mine other worlds of their resources and to test and examine the lifeforms they discover. Despite their monstrous appearance, the creatures are extremely intelligent and often employ odd technologies that confound adventurers.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

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