5e SRD >Creatures >

Mongrelfolk

Medium humanoid (mongrelfolk), any alignment

Armor Class 11 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 20 ft.

STR DEX CON INT WIS CHA
12 (+1) 9 (-1) 14 (+2) 9 (-1) 10 (+0) 7 (-2)

Skills Deception +2, Perception +2
Senses passive Perception 12
Languages Common
Challenge 1/4 (50 XP)

Special Traits

  • Prominent Deformities. The mongrelfolk has up to 4 features from the mongrelfolk deformity table (p.79), determined randomly by rolling a d4 and d20 each, or chosen by the GM.

Actions

  • Multiattack. The mongrelfolk makes two attacks: one with its bite, and one with its claw or dagger.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage.
  • Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage.
  • Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 3 (1d4 + 1) piercing damage.
Section 15: Copyright Notice
Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.