Monkey’s Bane Vine

Large plant, unaligned

Armor Class 13 (natural armor)
Hit Points 119 (14d10 + 42)
Speed 5 ft.

18 (+4) 10 (+0) 16 (+3) 1 (-5) 13 (+1) 1 (-5)

Skills Perception +2
Damage Resistances cold, fire
Condition Immunities blinded, deafened, exhaustion, prone
Senses blindsight 30 ft., passive Perception 13
Challenge 4 (1,100 XP)


  • False Appearance. While motionless, a monkey’s bane vine is indistinguishable from a normal vine.


  • Multiattack. The monkey’s bane vine makes up to three tendril attacks.
  • Tendril. Melee Weapon Attack: +6 to hit, reach 20 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the target is a creature, it is grappled by the vine (escape DC 14). While grappled in this way, the creature is restrained and takes 7 (1d6 + 4) bludgeoning damage at the start of its turn, and the monkey’s bane vine cannot use this tendril on another target.


These deadly, semimobile carnivorous plants appear at first glance to be normal vines. Monkey’s bane vines are found throughout a worlds jungles, growing around the trunks of towering rainforest trees. In spring, the vines grow colorful blooms, and in late summer they produce tasty-looking orange fruit that attracts prey. The fruit has a sickly-sweet flavor that monkeys find irresistible; the nimble creatures are willing to risk being grabbed by the plant’s tendrils to snatch the tasty fruit.

When a creature gets too close, the vine strikes, grabbing hold of its victim with its tendrils and either ripping it apart or crushing the life out of it. The vine deposits the remains of the creatures it has slain near its roots, where they fertilize the plant.

Section 15: Copyright Notice

Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021

Southlands. © 2021 Open Design LLC. Authors: Richard Green with Wolfgang Baur, Basheer Ghouse, and Kelly Pawlik.

This is not the complete section 15 entry - see the full license for this page