Mossbear Cub

Family: Mossbear

Small plant (florofauna), unaligned

Armor Class 11 (natural armor)
Hit Points 11 (2d6 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 15 (+2) 2 (-4) 9 (-1) 7 (-2)

Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 9
Languages
Challenge 0 (10 XP)
Proficiency Bonus +2

SPECIAL TRAITS

  • Keen Smell. The mossbear has advantage on Wisdom (Perception) checks that rely on smell.
  • Mossy Fur. Any creature that grapples the mossbear or otherwise comes into direct contact with the mossbear’s fur must succeed on a DC 12 Constitution saving throw or become poisoned for l minute. A poisoned creature no longer in direct contact with the mossbear can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Plant Camouflage. The mossbear has advantage on Dexterity (Stealth) checks made to hide in terrain with ample obscuring vegetation.

ACTIONS

  • Paralyzing Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

ABOUT

Fast, powerful, and poisonous to the touch, mossbears may seem intimidating at first sight, but these imposing creatures can be loyal companions to anyone who ventures to tame them.

As their name implies, mossbears represent a unique combination of bears and tiny plants. Like conventional bears, mossbears have excellent memories and care deeply about those they consider family. Unlike conventional bears, they are covered in poisonous fur and their bite delivers a paralyzing poison. This makes mossbears particularly difficult to tame and even more challenging to train, but almost all those who manage to get a mossbear as their sidekick agree that it was totally worth the effort.

Unusual Reproduction. There is an ongoing academic debate surrounding the exact mechanism of mossbear reproduction. An adult mossbear will seemingly just frolic in moss alone and then give birth to one to three mossbear cubs after a couple hundred days. This allows a single mossbear to effectively populate large areas of land as long as they have access to moss.

If forcefully separated from their mama or anyone else they have come to see as their parent.

Familiar. At the gamemaster’s discretion, a player character who can cast find familiar may choose the form of a mossbear cub for their familiar.

Awakened Mossbear Cubs. Mossbear cubs are eligible targets for the awaken spell. Awakened mossbear cubs love children’s songs and playground games, though they need guidance to make sure they don’t accidentally poison their playmates. They are generally cheerful and eager to grow up.

Cute, playful, and surprisingly strong for their size, mossbear cubs love to follow their mamas and their friends around and try to be helpful. Despite their inexperience and occasional clumsiness, mossbear cubs can be trained to become useful companions with love and some patience.

Mossbear cubs fear loneliness. They always seek to be with someone they trust, and they will cry and groan for weeks.

Section 15: Copyright Notice

Cure Creatures Compendium © 2022 Catilus RPG Author: Christina Kritikou / Catilus

This is not the complete section 15 entry - see the full license for this page