5e SRD >Creatures >

Multicrank Busterbot

Medium construct, lawful neutral

Armor Class 20 (natural armor)
Hit Points 102 (12d8 + 48)
Speed 30 ft.

24 (+7) 24 (+7) 18 (+4) 8 (-1) 10 (+0) 5 (-3)

Saving Throws Str +10, Dex +10, Con +7
Skills Acrobatics +10, Athletics +10
Damage Resistances lightning
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses passive Perception 10
Languages understands Gnomish but can’t speak
Challenge 6 (2,300 XP)


  • Cloud Computing. When connected to a cloud mind, the busterbot can use the cloud mind’s Intelligence, Wisdom, and Charisma saving throws in place of its own. Additionally, the busterbot can see and hear anything the cloud mind can see and hear.
  • Fast as Lightning. The busterbot has advantage on attack rolls against any creature whose speed is lower than the busterbot’s speed.
  • Supercharger. When the busterbot takes lightning damage, it becomes accelerated. Its speed increases by 10 feet, and it gains an additional action it can take on its next turn. The busterbot can only benefit from this feature once per round.


  • Multiattack. The busterbot makes two attacks.
  • Arcing Scythes. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage, and one other creature of the busterbot’s choice within 5 feet of the target takes 9 (2d8) slashing damage.
  • Thunderbolt Crossbow. Ranged Weapon Attack: +10 to hit, range 30/120 ft., one target. Hit: 17 (3d6 + 7) piercing damage plus 7 (2d6) thunder damage.
Section 15: Copyright Notice

Total Party Kill Handbook - Volume 2 2019 © 2CGaming, LLC. Author Steven Gordon

This is not the complete section 15 entry - see the full license for this page