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Musk Ox (Necromancer Games, Challenge 1/2)

Medium beast, unaligned

Armor Class 10
Hit Points 25 (2d8 + 16)
Speed 40 ft.

16 (+3) 10 (+0) 16 (+3) 2 (–4) 10 (+0) 6 (–3)

Skills Perception +2
Senses passive Perception 12
Challenge 1/2 (100 XP)


  • Herd Tactics. The musk ox has advantage on an attack roll against a target if at least one of the musk ox’s allies is within five feet of the musk ox and the ally isn’t incapacitated.


  • Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.


Natives of the colder climes, musk oxen are four- to five-foot-tall bovines with shaggy coats and short horns that grow from thick pads atop their heads. During warm months, they live in small groups that forage on the blooming grasses, small trees, and wetland forbs. In the winter, the herds gather in larger numbers that clump together. During the summer rut and throughout the winter as the females become gravid with calves, musk oxen become more aggressive. If threatened, a herd clumps up, horns out, with the most vulnerable among them in the middle. Those on the outside charge threats, falling back into the herd as another comes out to make its own charge.

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Tome of Horrors 2020, (C) 2020, Necromancer Games

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