Musk Ox

Family: Animal

Large beast, unaligned

Armor Class 11 (natural armor)
Hit Points 42 (5d10+15)
Speed 30 ft.

18 (+4) 9 (-1) 16 (+3) 2 (-4) 10 (+0) 6 (-3)

Senses passive Perception 10
Challenge 2 (450 XP)


  • Fierce If the musk ox takes damage that would reduce it to 0 hit points or less, it can attempt a Con save (DC 8 + damage dealt). On a successful save, it is instead reduced to 1 hit point.


  • Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage.


This large ox is covered in thick brown hair and is armed with a heavy pair of sharp, curving horns.

Like most fauna, the musk ox of the northern lands is an especially large and fierce variety. It stands about 5-1/2 feet high at the shoulder, and weighs more than 1,200 pounds.

Musk oxen of other lands tend to be shy creatures, but the musk ox is noted for its foul temper and sheer fighting instinct. Once a foe catches its attention, the musk ox does its level best to batter it to death with repeated charges and then stamp what’s left into bloody mire in the snow. They are especially aggressive when calves are present.

Section 15: Copyright Notice

Primeval Thule Campaign Setting Copyright 2021 Sasquatch Game Studio, LLC. Design Richard Baker, David Noonan, Stephen Schubert

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