Nagaji Monk

Medium humanoid (nagaji), lawful evil

Armor Class 17 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 40 ft.

17 (+3) 14 (+2) 14 (+2) 10 (+0) 10 (+0) 15 (+2)

Saving Throws Con +4, Wis +2
Skills Animal Handling +3, Athletics +6, Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Common, Draconic
Challenge 3 (700 XP)


  • Beguiling Presence. The AC of the nagaji includes its Charisma bonus.
  • Nimble. On each of its turns, the nagaji can use a bonus action to take the Dash or Disengage actions.
  • Resistant. The nagaji warrior has advantage on saving throws against poison or becoming charmed or frightened.
  • Serpent Affinity. When the nagaji makes a Wisdom (Animal Handling) check to deal with any sort of reptile beast, it is considered proficient in the skill and adds double its proficiency bonus to the check, instead of its standard proficiency bonus.
  • Serpentine Swiftness. (3/Day) On its turn, the nagaji can use a bonus action to take the Dodge action.


  • Multiattack. The nagaji makes three melee attacks. It can replace one of its melee attacks with a ranged attack.
  • Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. If the target is a creature it must succeed on a DC 13 Strength saving throw or be forced prone.
  • Sling. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
  • Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 7 (1d8 + 3) piercing damage if wielded in two hands as a melee attack.
  • Spit Venom. (Recharges after Short Rest) Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: The target is blinded for 1 minute unless it succeeds on a DC 13 Constitution saving throw. The blinded creature can attempt a new save at the end of each of its turns, ending the effect on a success.
  • Hypnotic Gaze. (Recharges after Long Rest) One creature the nagaji can see that can also see it must succeed on a DC 12 Wisdom saving throw or be stunned by this magic until the start of the nagaji’s next turn.


  • Deflect Missiles. When hit by a ranged weapon attack, the nagaji can reduce the damage taken by 1d10 + 6. If this reduces the damage to 0, the nagaji can catch the projectile and immediately throw it as a ranged weapon attack (+5 to hit) with a range of 20/60. It deals 6 (1d6 + 3) damage of a type appropriate to the projectile.


The nagaji are a race of ophidian humanoids with scaled skin that mimics the dramatic appearance of true nagas. Like serpents, they have forked tongues and lidless eyes, giving them an unblinking gaze that most other races find unnerving.

Their physical forms are otherwise humanlike, raising wary speculation about their origins. It is widely believed that true nagas created them as a servitor race, through crossbreeding, magic, or both, and indeed nagaji revere nagas as living gods.

Nagaji often inspire awe and fear among other humanoids, as much for their mysterious ancestry as for their talent for both swords and sorcery.

Most nagaji have scaly reptilian flesh-these scales are typically green, gray, or brown in hue, with colorful ridges of red, blue, or orange on their skulls or backs. Their ears and noses are flat, almost to the point of being nonexistent, while their eyes are those of serpents, ranging widely in color but tending toward golds, reds, yellows, and other warm hues. There are some nagaji who look much more human, with fine scales and even able to grow hair, usually braided to appear more human.

Serpent Society. Nagaji society places honor, devotion, and dedication above all else. Less charitable observers from outside such societies might call the nagaji “born slaves,” but the nagaji do not think of themselves as slaves to their naga overlords and point to the fact that they are free to make their own life decisions. Furthermore, when a naga oversteps its bounds as ruler of its people, the nagaji are no strangers to resistance or outright rebellion.

Section 15: Copyright Notice

Asian Monsters (5E) © 2021, Legendary Games; Authors Miguel Colon, Jason Nelson, Andrew Ha, Aurélien Lainé, Dan Dillon, Ismael Alvarez, James-Levi Cooke, Robert J. Grady, Jeff Ibach, Matt Kimmel, and Thurston Hillman

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