5e SRD >Creatures >

NPC, Shadow Blade

Medium humanoid (hobgoblin), lawful evil

Armor Class 16 (studded leather)
Hit Points 112 (15d8 + 45)
Speed 30 ft.

18 (+4) 16 (+3) 16 (+3) 12 (+2) 12 (+2) 10 (+0)

Saving Throws Str +7, Dex +7, Con +6
Skills Acrobatics +7, Athletics +7
Senses passive Perception 11
Languages Thieve’s Cant, Common
Challenge 6 (2,300 XP)


  • Improved Criticals. The shadow blade’s weapon attacks score a critical hit on a roll of 19 or 20.
  • Overhead Lunge (1/turn). The shadow blade can extend the range of their weapon, gaining the Reach property for one attack.


  • Multiattack. The shadow blade makes three melee attacks.
  • Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) slashing damage, or 14 (2d10 + 4) slashing damage if used with two hands to make a melee attack.


  • Riposte. When a creature misses the shadow blade with a melee attack, the shadow blade can make a melee weapon attack against the creature. To do so they must be able to see the attacker and be wielding a melee weapon.


Though they share the same origins as their goblin brethren, they were transformed by the will and might of Lord Darkoth into brutal, cunning warriors that are among the most fearsome enemies known to Azoth. Hobgoblins stand straighter and taller than normal goblins, with a yellowish cast to their mottled skin instead of a sickly green. Their ropy muscles are lashed to lanky frames with almost no fat to speak of. Their skull-like faces are often adorned with dark markings and streaks of pigment around the eyes and temples.

The hobgoblin ranks serve under General Kor, a highly prized military advisor to Lord Darkoth directly. Her keen tactical mind and desire for near perfection in battle has not only earned her a place of respect among her human peers but has resulted in the hobgoblin forces becoming an elite army of deadly fighters. Fearless, brutal, and efficient, they are rarely seen beyond the borders of Drohm, but within that nation they are viewed with awe and given a wide berth.

Equipped with light armor, and long, single-edged swords, the elite hobgoblin shadow blades prefer mobility and aggressive fighting styles over a more balanced approach to combat. Each shadow blade trains with the same sword from the moment they are able to hold one and must be capable of killing a target in no more than two strikes to be considered for active duty in General Kor’s ranks.

Section 15: Copyright Notice

Legendlore Core Rulebook Copyright © 2021 Onyx Path, LLC. Author(s): Elizabeth Chaipraditkul, Matthew Dawkins, Jacqueline Penny Hart, Travis Legge, Megan Mackie, Ashley May, Katriel Paige, Roman Trevisanut, Steffie de Vaan, Vera Vartanian, Ashley Warren

This is not the complete section 15 entry - see the full license for this page