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Okiti Swashbuckler

Small humanoid (okiti), chaotic neutral

Armor Class 18 (studded leather, shield)
Hit Points 17 (5d6)
Speed 30 ft.

8 (-1) 18 (+4) 10 (+0) 9 (-1) 8 (-1) 14 (+2)

Skills Acrobatics +6, Perception +1, Sleight of Hand +6, Stealth +6
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 11
Languages Common, Okiti
Challenge 2 (450 XP)

Special Traits

  • Keen Smell. The okiti swashbuckler has advantage on Wisdom (Perception) checks that rely on smell.
  • Offensive Stance. Once per turn, the okiti swashbuckler can add 1d4 to its attack roll.
  • Pack Tactics. The okiti swashbuckler has advantage on an attack roll against a creature if at least one of the okiti swashbuckler’s allies is within 5 feet of the creature and the ally isn’t incapacitated.


  • Multiattack. The okiti swashbuckler makes two attacks with its rapier.
  • Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.


  • Riposte. If a melee attack made against the okiti swashbuckler misses, it can make an attack against its attacker with disadvantage.
Section 15: Copyright Notice

Game Master’s Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.