Olm, Common

Family: Olm

Tiny beast, unaligned

Armor Class 11
Hit Points 1 (1d4 ? 1); Wound Threshold N/A
Speed 20 ft., swim 30 ft.

STR DEX CON INT WIS CHA
4 (-3) 12 (+1) 8 (-1) 4 (-3) 12 (+1) 8 (-1)

Skills Perception +3, Stealth +3
Damage Vulnerabilities fire
Senses blindvision 60 ft., passive Perception 16
Languages
Challenge 0 (10 XP)

SPECIAL TRAITS

  • Amphibious. The olm can breathe air and water.

ACTIONS

  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

ACTIONS

  • Stunning Presence. A creature of the sacred olm’s choice that it can see within 15 feet of it must succeed on a DC 14 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Spring’s Sacrifice. The sacred olm chooses to die. It drops to 0 hp and its luminescent essence turns into a lasting spring of clear, pure water.

BONUS ACTIONS

  • Sacred Flame. The sacred olm casts the cantrip sacred flame.

ABOUT

An olm is an amphibian creature halfway between a freshwater salamander (with its slender black-spotted body) and an axolotl (with its beautiful gills that surround its head like feathers). Viviparous and feeding off insects and small fish, it favors pure waters where it grows and breeds. Olms live in colonies of a dozen individuals, and can grow up to a foot long in their natural environment. Their blue spots and crystalline gills are bioluminescent, and their eyes can be blue, red, or golden.

Olms are sought for their elegance and their eye-pleasing bright colors. They are docile creatures that usually let themselves be handled and enjoy being petted. They find dryness very unpleasant, and so it is recommended to give them a wet cloth that they can curl up in when at rest.

Sacred olms are slightly bigger than regular ones, and often feature in legends relating the foundation of cities and communities. They are credited with several miraculous springs that make it possible for life to exist across the Netherworld. A sacred olm’s name or moniker is often given to the spring it has birthed. The fey is considered to still be “alive” in this new form, and believers gratefully talk to it whenever they come to draw water.

Section 15: Copyright Notice

The Creatures Rulebook for the Fateforge Role-Playing Game Copyright © 2021 Studio Agate.

This is not the complete section 15 entry - see the full license for this page