Onuzhe, Greater

Small elemental, neutral evil

Armor Class 18 (shield spell)
Hit Points 90 (20d6+20)
Speed 40 ft., Swim 120 ft.

8 (-1) 17 (+3) 13 (+1) 5 (-3) 6 (-2) 4 (-3)

Damage Resistances non-magical fire
Damage Vulnerabilities magical fire
Senses passive Perception 8
Languages Primordial
Challenge 4 (1,100 XP)


  • Regeneration. At the start of its turn, the Onuzhe regenerates 10 hit points if it is in contact with water.
  • Shield. The Onuzhe appears to wield a shield made of electricity. This is, in fact, a shield spell that is in effect at all times. When the Onuzhe is slain, roll a d20. On a 20, the shield remains. Anyone can wield it as a regular shield. If it is attuned, the wielder may cast the shield spell once per day.


  • Multiattack. The Greater Onuzhe strikes twice with its lighting sword.
  • Lightning sword. Melee Weapon Attack: +5 to hit, one target. Hit: 6 (1d6+3) lightning damage.


The onuzhe are rare, strange creatures born of the elements. Small, ranging only 3 feet long, they are vaguely humanoid in shape. It is difficult to see the onuzhe, for their whole bodies seem to be a white-blue in color and they blend with the dark storms that give them birth. They carry no weapons or gear but use the elements to attack.

Children of the Storm. The onuzhe are water elementals carried on the winds. They are born of violent storms and take form only after the water has gathered in puddles and pools. In swamps, near streams, rivers, ponds, and lakes, they form all the faster, for the greater the groundwater, the more substance for them. Fighters can take multiple swings at them, as stabbing them or bludgeoning them does damage. When killed, they fall to the ground like so much water; there they lay dormant until they rejoin the wind.

Hostile. They are very aggressive, attacking any human, demi-human, humanoid, giant, or similar creature they encounter. They never attack druids, sensing in them a hint of their maker. They also never enter indoors, including inside wagons, huts, tents, or the tiny hut spell. If they die in such a place, they are not reborn but dry, passing from the earth. The onuzhe attack the moment they form from the water. They do not attack with any clear purpose or target; they do not use any tactics. The onuzhe have little mind for anything and will not help their fellows. As soon as they kill a victim, they turn to the next nearest. They swing ‘swords’ made of water and driven by the wind to strike for damage.

No Possessions. The onuzhe have no treasure, nor are they able to carry anything. However, there is a small chance that the water shields they fashion for themselves retain their form after the onuzhe die.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

This is not the complete section 15 entry - see the full license for this page