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Ooze, Ale

Large ooze, unaligned

Armor Class 8
Hit Points 30 (4d10 + 8)
Speed 10 ft., climb 10 ft.

Str Dex Con Int Wis Cha
15 (+2) 6 (-2) 15 (+2) 2 (-4) 6 (-2) 1 (-5)

Damage Resistances acid
Damage Immunities lightning, poison, psychic, slashing
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, poisoned, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Challenge 2 (450 XP)

Special Traits

  • Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
  • Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

  • Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus humanoids must make a successful DC 12 Constitution saving throw become intoxicated. Once intoxicated the target gain one level of exhaustion and is at disadvantage for all saving throws, ability checks, and attack rolls for 10 minutes. The target can repeat the saving throw at the end of each of the ooze’s turns.

Reactions

  • Split. When an ooze that is Medium or larger is subjected to lightning or slashing damage, it splits into two new oozes if it has at least 15 hit points. Each new ooze has hit points equal to half the original ooze’s, rounded down. New oozes are one size smaller than the original ooze.

About

As a rowdy tavern closes its doors, a large amber creature slides past the bar. It moves across the floor towards an innocent barkeep. His scream goes unheard on the nearby deserted street.

Like other oozes, they are attracted by the warmth of living creatures. Therefore, they are especially fond of taverns, inns, and other places where many humanoids gather. It will attack with its pseudopods to weaken and intoxicate its victims. Finally, the ooze will ingest their bodies.

Ale oozes are most active at night. Tavern staff often have to check under tables, on the ceilings, in the kitchen, and in storerooms to make sure they are safe. An ale ooze doesn’t require sleep.

Section 15: Copyright Notice

Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood