Ooze, Sinoper

Family: Oozes

Medium ooze, unaligned

Armor Class 7
Hit Points 170 (20d8 + 80)
Speed 20 ft., climb 20 ft.

STR DEX CON INT WIS CHA
21 (+5) 5 (–3) 19 (+4) 3 (–4) 14 (+2) 4 (–3)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities acid, cold, fire, poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 12
Languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4

SPECIAL TRAITS

  • Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
  • False Appearance. The sinoper ooze can shift the paint within its form to appear like any painting or fresco it has touched. While the ooze remains motionless on a flat surface, such as a wall or ceiling, it is indistinguishable from that work of art.
  • Ooze Nature. The sinoper ooze doesn’t require sleep.
  • Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

ACTIONS

  • Multiattack. The sinoper ooze makes three Paint Splash attacks.
  • Paint Splash. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 18 (3d8 + 5) acid damage, and the target is coated in paint. Roll a die. On an even roll, the target is coated in a warm color paint, such as red, orange, or yellow. On an odd roll, the target is coated in a cool color paint, such as blue, green, or purple. A creature, including the target, can use its action to remove the paint.
  • Foment Pigment (Recharge 4–6). The sinoper ooze activates latent magic in its paint, burning or freezing the paint off creatures affected by Paint Splash. Each creature coated in paint within 60 feet of the sinoper ooze must make a DC 16 Constitution saving throw. On a failure, a creature takes 35 (10d6) cold damage (if coated in a cool color paint) or fire damage (if coated in a warm color paint) and is poisoned for 1 minute. On a success, a creature takes half the damage and isn’t poisoned. Each affected creature is no longer coated in paint.

ABOUT

The painting of the local regent dissolves into a quivering puddle and leaves behind a wet slick of paint as it slides forward.

Sinoper oozes are living, ambulant blobs of paint brought to life when a magical painter pours passion into a work of painted art, such as a portrait or fresco, or when a painting or fresco spends an extended period of time an area with excess magical energy, such as a wizard school or divine temple.

Deadly Works of Art. Sinoper oozes blend in with beautiful works of art in seldom-used places. Patient and requiring infrequent meals, a sinoper ooze can wait in disguise for months or even years before ambushing and devouring a hapless passerby. Because of this, many arcane colleges and major cathedrals regularly clean paintings and other objects that might become animated with too much magical influence, such as suits of armor or rugs.

Section 15: Copyright Notice

Tome of Beasts 3 © 2022 Open Design LLC; Authors: Eytan Bernstein, Celeste Conowitch, Benjamin L. Eastman, Robert Fairbanks, Scott Gable, Basheer Ghouse, Richard Green, Jeremy Hochhalter, Jeff Lee, Christopher Lockey, Sarah Madsen, Ben Mcfarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Chelsea Steverson, Brian Suskind, Mike Welham

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