5e SRD >Creatures >

Orc Battleborn

Family: Orc

Medium humanoid (orc), chaotic evil

Armor Class 16 (studded leather)
Hit Points 37 (5d8 + 15)
Speed 30 ft.

16 (+3) 13 (+1) 16 (+3) 7 (-2) 8 (-1) 13 (+1)

Skills Athletics +5, Intimidation +3
Senses darkvision 60 ft., passive Perception 9
Languages Common, Orc
Challenge 1 (200 XP)

Special Traits

  • Aggressive. As a bonus action the orc battleborn can move up to half its speed toward a hostile creature that it can see.
  • Healing Rage (1/day). The orc battleborn can heal 18 hit points as a bonus action while it’s in combat.
  • Tough. The orc battleborn adds its Constitution modifier to its armor class.


  • Multiattack. The orc battleborn makes two attacks with its spiked gauntlets.
  • Spiked Gauntlet. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


Some orcs have been in enough fights to become bored with the simple pleasures of hitting something with an axe. These battleborn invent challenges to keep themselves interested and to show off their skills, such as wading into battle armed only with heavy gauntlets.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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