5e SRD >Creatures >

Orc Berserker

Family: Orc

Medium humanoid (orc), chaotic evil

Armor Class 15
Hit Points 67 (9d8 + 27)
Speed 45 ft.

17 (+3) 15 (+2) 17 (+3) 7 (-2) 8 (-1) 16 (+3)

Skills Athletics +7, Intimidation +7
Senses darkvision 60 ft., passive Perception 9
Languages Common, Orc
Challenge 5 (1,800 XP)

Special Traits

  • Bloodlust. Each successful attack gives the orc berserker a +1 bonus to its attack rolls (to a maximum of +5) and a +2 to its damage rolls (to a maximum of +10). If the orc berserker misses with an attack, it loses these bonuses.
  • Healing Rage (1/day). The orc berserker can heal 33 hit points as a bonus action.
  • Mobile. Opportunity attacks made against the orc berserker are made with disadvantage.
  • Pain Driven. While the orc berserker has 33 or fewer hit points, it can use its greataxe attack one additional time when it takes the multiattack action. While it has 16 or fewer hit points, it can use its greataxe attack two additional times when it takes the multiattack action.
  • Tough. The orc berserker adds its Constitution modifier to its armor class.


  • Multiattack. The orc berserker makes three attacks with its greataxe.
  • Greataxe. Melee Weapon Attack: +7, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.


Some berserkers are orcs previously shamed, who see it as the only way to win back their lost honor; others are simply maniacs.

Whatever their reasons, their battle-fury makes them seemingly impervious to pain.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

This is not the complete section 15 entry - see the full license for this page