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Orc, Black, High Priest of Orcus

Family: Orc

Medium humanoid (black orc), chaotic evil

Armor Class 16 (scale mail)
Hit Points 127 (15d8 + 60)
Speed 30 ft.

16 (+3) 14 (+2) 18 (+4) 12 (+1) 20 (+5) 14 (+2)

Saving Throws Wisdom +9, Charisma +6
Skills Arcana +5, Deception +6, Insight +9, Intimidation +6, Perception +9
Senses truesight 120 ft., passive Perception 19
Languages Abyssal, Common, Orc
Challenge 9 (5,000 XP)

Special Traits


  • Multiattack. The high priest makes two melee attacks.
  • Mace. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.
  • Caress of Orcus (Recharge 5-6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a shadow rises from the corpse in 24 hours under the priest’s control, unless the humanoid is restored to life or its body is destroyed. The priest can have no more than three shadows under its control at one time.
Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb