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Orc Champion

Medium humanoid (orc), chaotic evil

Armor Class 14 (hide armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.

STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 14 (+2) 8 (-1) 11 (+0) 10 (+0)

Skills Intimidate +4
Senses darkvision 60 ft., passive Perception 10
Languages Kirkut, Orc
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

ACTIONS

  • Multiattack. The orc champion makes two spear attacks.
  • Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60, one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.
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Legendary Planet Adventure Path (5E) © 2020, Legendary Games; Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham