5e SRD >Creatures >

Orc Sacrificial Priest

Medium humanoid (orc), chaotic evil

Armor Class 15 (hide armor, shield)
Hit Points 30 (4d8 + 12)
Speed 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 16 (+3) 9 (–1) 13 (+1) 12 (+1)

Skills Medicine +3, Religion +1
Senses darkvision 60 ft., passive Perception 11
Languages Common, Orc
Challenge 1 (200 XP)

SPECIAL TRAITS

ACTIONS

  • Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

BONUS ACTIONS

  • Willing Sacrifice. The orc targets one humanoid it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or be charmed by the orc until the end of the orc’s next turn. If the target fails the saving throw by 5 or more, it is charmed for one minute instead. A target that succeeds on the saving throw is immune to this orc’s Willing Sacrifice for the next 24 hours. A creature immune to being charmed is also immune to this effect.
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Adventures in Tehuatl, © 2020, Frog God Games; Authors Tom Knauss, Tim Hitchcock, and Rob Manning