Orc War Drummer

Family: Orc

Medium humanoid, chaotic evil

Armor Class 13 (hide) Hit Points 45 (6d8+18)
Speed 30 ft.

16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 16 (+3)

Skills Intimidate +5, Perform +5
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)


  • Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
  • Inspiring Fervor. If the war drummer hits with an attack, it may choose one ally within 30 feet who can see it. The ally gains Advantage on their next attack before the end of its next turn.
  • Spellcasting. The war drummer is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The war drummer has the following bard spells prepared:


  • Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d12+3) slashing damage.
  • Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 +3) piercing damage.
Section 15: Copyright Notice

Legendary Planet Adventure Path (5E) © 2020, Legendary Games; Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham

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