Phoori Death Adder

Medium humanoid (human), chaotic evil

Armor Class 14 (leather armor)
Hit Points 58 (9d8+18)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 14 (+2) 10 (+0) 13 (+1) 10 (+0)

Skills Nature +2, Perception +3, Stealth +8
Senses passive Perception 13
Languages Dhari, Low Atlantean
Challenge 4 (1,100 XP)

SPECIAL TRAITS

  • Evasion. The death adder takes no damage instead of half damage when it succeeds on a Dex save against an effect that deals half damage on a successful save.
  • Blinding Powder A phoori death adder can concoct a mix of minerals and animal secretions into a fine powder that stings the eyes of its enemies. As a bonus action, the death adder can cast the powder in a 15-ft. cone. Creatures within the cone must make Con saves (DC 14) or be blinded for 1d4 rounds. A death adder typically carries 3 handfuls of blinding powder.
  • Poison Use Phoori tribesmen prefer poisons that hamper a victim’s ability to move, such as wasp venom. When hit by a weapon coated in wasp venom, the victim must succeed on a Con save (DC 14) or take 2d6 poison damage and have his or her speed reduced by 5 ft. for one minute. Additional doses have a cumulative effect on a victim’s speed.
  • Sneak Attack (1/turn). The death adder deals 2d6 extra damage with its sneak attack, as per the rogue ability.

ACTIONS

  • Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4+3 piercing damage and poison.
  • Blowgun. Ranged Weapon Attack: +5 to hit, ranged 25/100 ft., one target. Hit: 4 piercing damage and poison.

REACTIONS

  • Heeded Warning The severed heads that Phoori tribesmen carry as trophies sometimes whisper glimpses of the future. When the Phoori tribesman would take damage from any source, he can heed a warning as a combat reaction and take only half damage from that source. Once he has used this ability, he cannot use it again for 1 day or until he reduces a creature to 0 hit points.

ABOUT

A wicked dagger smeared with ichor and a small blowgun are the only obvious weapons carried by this shifty savage. Vials and pots are tied to his belt, as is the head of his last victim.

Section 15: Copyright Notice

Primeval Thule Campaign Setting Copyright 2021 Sasquatch Game Studio, LLC. Design Richard Baker, David Noonan, Stephen Schubert

This is not the complete license attribution - see the full license for this page