Plague-Born Goblin

Family: Plague-Born

Small undead, neutral evil

Armor Class 14 (natural armor)
Hit Points 52 (7d6 + 28)
Speed 30 ft.

9 (-1) 15 (+2) 18 (+4) 2 (-4) 7 (-2) 1 (-5)

Saving Throws Dex +5, Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands the languages it knew in life, but can’t speak
Challenge 3 (700 XP)

Special Traits

  • Cadaverous Appearance. While the plague-born is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a detect evil and good spell, or similar magic.
  • Horde Instincts. The plague-born has advantage on a melee attack roll against a creature if at least two of the plague-born’s allies are within 5 feet of the creature, and the allies are not incapacitated.
  • Lesser Undead Fortitude. If damage reduces the plague-born to 0 hit points, it must make a Constitution saving throw with a DC of 10 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-born drops to 1 hit point instead.


  • Multiattack. The plague-born makes two bite attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) piercing damage. Additionally, living creatures must succeed on a DC 12 Constitution saving throw, or take 9 (2d8) necrotic damage and contract the zombie necrosis disease (p.192).
Section 15: Copyright Notice

Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.

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