Plague-Born Orc

Family: Plague-Born

Medium undead, neutral evil

Armor Class 12 (natural armor)
Hit Points 68 (8d8 + 32)
Speed 25 ft.

18 (+4) 6 (-2) 18 (+4) 2 (-4) 9 (-1) 1 (-5)

Saving Throws Con +6, Wis +1
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life, but can’t speak
Challenge 2 (450 XP)

Special Traits

  • Cadaverous Appearance. While the plague-born is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a detect evil and good spell, or similar magic.
  • Mindless Aggression. If the plague-born uses the Dash action, and ends its movement within 5 feet of a creature, it can make a melee weapon attack against that creature as a bonus action. After making this attack, it can’t move any further on that turn.
  • Undead Fortitude. If damage reduces the plague-born to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-born drops to 1 hit point instead.


  • Multiattack. The plague-born makes two attacks: one with its slam and one with its bite.
  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the plague-born can’t use its slam against another target.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Additionally, living creatures must succeed on a DC 12 Constitution saving throw, or take 9 (2d8) necrotic damage and contract the zombie necrosis disease (p.192).
Section 15: Copyright Notice

Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.

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