Polar Bear, Armored

Large beast, neutral

Armor Class 16 (half-plate)
Hit Points 63 (6d10 + 30)
Speed 40 ft.

STR DEX CON INT WIS CHA
22 (+6) 12 (+1) 20 (+5) 9 (-1) 12 (+1) 9 (-1)

Skills Perception +3
Damage Immunities cold
Senses passive Perception 13
Languages Understands Common but can’t speak
Challenge 4 (1,100 XP)

SPECIAL TRAITS

  • Keen Smell. The armored polar bear has advantage on Wisdom (Perception) checks that rely on smell.
  • Pack Animal. Armored polar bears can carry at least 300 pounds of gear.

ACTIONS

  • Multiattack. The armored polar bear makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
  • Iron Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

ABOUT

Some polar bears are more intelligent and wiser than others. These large beasts are chosen as mounts by the Norvans. Once chosen they are fitted with thick half-plate armor. The armored polar bear is a fierce opponent and the epitome of bravery. With metal fitted on their impressive claws the bears become even more lethal.

Loyal Mount. Once a rider and bear form a bond it can’t be broken. Clever and sage, the armored polar bears are more companions than domesticated animals. In fact, the Norvans honor and respect these creatures in many ways.

Heavy Burden. Armored polar bears can carry huge loads. The Norvans load up the bears with gear for battle or transport goods from one settlement to another. Convoys of the bears can often be seen traveling across the snowy land.

Big Bad Bear King. An armored polar bear named Karhu Nan considers himself to be the ruler of his species. This evil creature plots to take control of the bears and rebel against their Norvan masters.

Section 15: Copyright Notice

Monsters of the Wilderness: A Collection of Monsters for 5th Edition Copyright 2022 Cawood Publishing Author Andrew Cawood

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