5e SRD >Creatures >

Priest of Tsathogga

Medium humanoid (any race), chaotic evil

Armor Class 15 (+1 studded leather, shield)
Hit Points 66 (12d8 + 12)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 12 (+1) 10 (+0) 19 (+4) 12 (+1)

Saving Throws Constitution +4, Wisdom +7
Skills Insight +7, Medicine +7, Persuasion +4
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 14
Languages Common
Challenge 6 (2,300 XP)

Special Traits

Actions

  • +1 Sickle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 7 (2d6) acid damage.
  • Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d8) piercing damage plus 7 (2d6) acid damage.
  • Plague of Frogs (Recharges after a Short or Long Rest). The priest magically calls 1d4 + 3 giant frogs, provided that the priest is within 100 feet of a body of water large enough to cover a Medium creature (GM discretion). The called creatures arrive within 1d4 rounds, acting as allies of the priest, and obeying its spoken commands. The beasts remain for 1 hour, until the priest dies, or until the priest dismisses them as a bonus action.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.