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Puppetmaster

Puppetmaster

Medium fey, neutral evil

Armor Class 13
Hit Points 71 (11d8 + 22)
Speed 30 ft.

Str Dex Con Int Wis Cha
12 (+1) 16 (+3) 15 (+2) 13 (+1) 18 (+4) 16 (+3)

Saving Throws Wis +7, Cha +6
Skills Insight +7, Perception +7, Performance +6
Senses darkvision 60 ft., passive Perception 17
Languages Common and two others
Challenge 6 (2,300 XP)

Special Traits

  • Cunning Action. On each of its turns, the puppetmaster can use a bonus action to take the Dash, Disengage, or Hide action.
  • Fey Ancestry. The puppetmaster has advantage on saving throws against being charmed, and magic can’t put it to sleep.
  • Innate Spellcasting. The puppetmaster’s innate spellcasting ability is Charisma (spell save DC 14). The puppetmaster can innately cast the following spells, requiring no components:
  • Magic Resistance. The puppetmaster has advantage on saving throws against spells and other magical effects.
  • Ventriloquism. Whenever the puppetmaster speaks, he can choose a point within 60 feet; his voice emanates from that point.

Actions

  • Multiattack. The puppetmaster makes two attacks with his sword or one attack with a puppet.
  • Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Demon Puppet Fire Breath. Ranged Weapon Attack: +6 to hit, range 15/30 ft., one target. Hit: 10 (2d6 + 3) fire damage.
  • Devil Puppet Acid Spit. Ranged Weapon Attack: +6 to hit, range 15/30 ft., one target. Hit: 10 (2d6 + 3) acid damage.

About

A group of young nobles are enjoying an innocent puppet show when a blood-curdling scream cuts through the air. One of the puppets has just breathed fire on a nearby guard. As the guard burns, the crowd scatters and shouts echo in every direction. This is the work of the evil puppetmaster, one of the cruelest of the fey.

Command Performance. He controls two fiendish puppets that can wreck havoc. One puppet looks like a little devil and the other appears to be a tiny demon. However, these are no mere toys and can ruin any event. The puppets have minds of their own and will even fight each other at times.

Surprise Parties. Wealthy nobles hire the puppetmaster to perform at parties, balls, galas, and other events. They don’t know that they’re inviting a monster inside their homes.

Master of Misfortune. The puppetmaster has many objectives, chief of which is stealing treasure.

He has also been known to assassinate individuals, for the right price. His contacts enable him to gain access to many prestigious locations.

Section 15: Copyright Notice

Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood