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Purple Worm Spawn

Large monstrosity, unaligned

Armor Class 15 (natural armor)
Hit Points 108 (6d20 + 45)
Speed 30 ft., burrow 20 ft.

STR DEX CON INT WIS CHA
20 (+5) 7 (-2) 18 (+4) 1 (-5) 8 (-1) 5 (-3)

Saving Throws Con +7, Wis +2
Senses blindsight 30 ft., Tremorsense 60 ft.; passive Perception 7
Languages
Challenge 8 (3,900 XP)

Special Traits

  • Tunneler. The worm can burrow through solid rock at half its burrow speed and leaves a 5-foot-diameter tunnel in its wake.

Actions

  • Multiattack. The worm makes two attacks, one with its bite and one with its stinger.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage and 7 (2d6) acid damage.
  • Tail Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 12 (2d6 + 5) piercing damage and the target must make a DC 15 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.
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Knights of the Shadow Realm, Copyright 2020, David Barrentine