Maharaja Rakshasa

Family: Rakshasa

Medium fiend, lawful evil

Armor Class 24 (natural armor)
Hit Points 310 (23d8 + 207)
Speed 40 ft., fly 30 ft.

STR DEX CON INT WIS CHA
26 (+8) 27 (+8) 29 (+9) 24 (+7) 21 (+5) 28 (+9)

Saving Throws Dexterity +15, Constitution +16, Wisdom +12, Charisma +16
Skills Arcana +14, Deception +16, Insight +12, Perception +12, Persuasion +16, Stealth +15
Damage Resistances cold; bludgeoning and slashing from nonmagical weapons
Damage Immunities poison; piercing from nonmagical attacks
Condition Immunities frightened, poisoned
Senses darkvision 60 ft., passive Perception 22
Languages all
Challenge 22 (41,000 XP)

Special Traits

Actions

  • Multiattack. The rakshasa makes four bite attacks and one greatsword attack.
  • Greatsword. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
  • Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 8) piercing damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

This is not the complete license attribution - see the full license for this page