Rakshasa Swordspirit

Family: Rakshasa

Medium fiend, neutral evil

Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft, fly 30 ft.

10 (+0) 19 (+4) 10 (+0) 12 (+1) 13 (+1) 11 (+0)

Senses passive Perception 11
Languages Rakshasa
Challenge 2 (450 XP)


  • Phantom Demon The body of the swordspirit is invisible, though the weapon it wields is visible.
  • Transfer Lifeforce When a swordspirit is reduced to 0 hit points, the mystical energy binding the swordspirit breaks, but infuses the nearest ally with 15 temporary hit points.


  • Floating Weapon. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6+4 slashing damage.


A curved blade hangs in the air, but the creature wielding it is invisible. Only the faint scuffle of unseen feet and soft hiss of its breath give away its presence.

Immortal beings with a ceaseless appetite for evil, the rakshasas have changed their tactics from overt destruction to covert corruption. They only reveal their true nature if they are in their homelands or want to gloat over certain victory.

Now the rakshasa rajas are building their empires again. Rakshasa spies infiltrate major city states, learning who to corrupt, and who to kill.

Section 15: Copyright Notice

Primeval Thule Campaign Setting Copyright 2021 Sasquatch Game Studio, LLC. Design Richard Baker, David Noonan, Stephen Schubert

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