Ram (Big Horn Sheep)

Medium beast, neutral

Armor Class 13 (natural armor)
Hit Points 30 (4d8+12)
Speed 50 ft., climb 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 11 (+0) 16 (+3) 3 (-4) 11 (+0) 4 (-3)

Senses passive Perception 10
Challenge ¼ (50 XP)

SPECIAL TRAITS

  • Cliff-climber. As long as the ram is on dry ground, it is not affected by difficult terrain.

ACTIONS

  • Kick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage.
  • Ram. The ram moves at least 20 feet. Melee Weapon Attack: +5 to hit, reach 50 ft., one target. Hit: 17 (4d6+3) bludgeoning damage.

ABOUT

Wild sheep are agile mountain climbers found in a variety of mountainous regions. The males, known as rams, defend themselves with large, spiraling horns.

Aggressive. Rams can be aggressive, charging at opponents and head butting them with their horned heads.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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