Razor Shoal

Large swarm of tiny beasts, unaligned

Armor Class 13 (natural)
Hit Points 48 (6d10+12)
Speed 0ft., swim 40 ft.

STR DEX CON INT WIS CHA
2 (-4) 16 (+3) 14 (+2) 1 (-5) 10 (+0) 3 (-4)

Damage Resistances bludgeoning, piercing, slashing
Condition Immunities paralyzed, petrified, prone, restrained, stunned
Senses darkvision 60 ft, passive Perception 10
Languages
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain hit points or gain temporary hit points.
  • Water Breathing. The swarm can breathe only underwater.

ACTIONS

  • Feeding Frenzy. The razor shoal may make one attack on every creature in its space if at least one of those creatures has less than full hit points. If there is only one creature in the shoal’s space with less than full hit points, the shoal instead makes two attacks against that target.
  • Razor Fin. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm’s space. Hit: 18 (5d6) piercing damage. The razor shoal deals only 10 (3d6) piercing damage if it is at half hit points or less.

ABOUT

This fish humanoid has shining silver-green scales, except for its crimson belly. It wears no clothing or armor, and it has no weapons. It snaps its mouth open repeatedly, displaying rows of gleaming white triangular teeth.

Fishermen, whose nets are shredded by the fish, hate razor shoals. Blades can be removed from the fish and made into a workable knife with the same statistics as a dagger.

Section 15: Copyright Notice

5e Menagerie: Trash Gryphon © 2019, Rogue Genius Games; Author: Jacob E. Blackmon.

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