Family: Yugoloth

Medium fiend (yugoloth), neutral evil

Armor Class 15 (natural armor)
Hit Points 60 (8d8 + 24)
Speed 30 ft., climb 40 ft.

18 (+4) 16 (+3) 16 (+3) 10 (+0) 12 (+1) 12 (+1)

Saving Throws Str +7, Dex +6, Con +6
Skills Athletics +7, Perception +4, Stealth +6
Damage Vulnerabilities radiant
Damage Resistances acid, cold; piercing and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities blinded, poisoned, frightened
Senses blindsight 20 ft., darkvision 60 ft., passive Perception 14
Languages Abyssal, Infernal, void Speech
Challenge 5 (1,800 XP)


  • Pack Tactics. The reciraloth has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of the creature and the ally isn’t incapacitated.
  • Slaves of Evil. The reciraloth has advantage on initiative checks when ordered to act by a yugoloth with a greater challenge rating.
  • Spider Climb. The reciraloth can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Undying Soldiers. The reciraloth has no fear of death, knowing it will be reborn anew within the Void. When reduced to 0 hit points, rather than fall unconscious, the reciraloth continues to fight for a number of rounds equal to its Constitution modifier, and then if still at 0 hit points, it instantly dies.


  • Multiattack. The reciraloth makes two claw attacks. If both claws hit a target, the reciraloth mauls the creature, dealing an additional 2d8 slashing damage and forcing the creature to make a DC 15 Strength saving throw or be dragged 5 feet closer. If the creature is already within 5 feet and both claws hit, the reciraloth gains a free bite attack (in addition to the additional slashing damage).
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
  • Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.


Not only slick, reptilian scales cover this fiend, but plates of armor are fused to its flesh. It ambulates somewhere between upright and quadrupedal on limbs with unnatural joints.

With eye sockets covered over by bare flesh, it would seem blind, yet eyes still twitch in their sockets beneath the flesh. In the dark, the creature glows, light seeping from its form.

Reciraloths are yugoloth shock troops, eternal soldiers in a never-ending struggle to control the suffering.

Blind Malice. Reciraloths display no outwardly visible eyes, showing only an eerie glow below their fleshed-over sockets when in darkness, but they see as well as any other creature. In fact, their strange ocular organs allow them a preternatural sense, regardless of visibility conditions.

Undying Evil. Among the lowest ranking yugoloths, reciraloths are considered a disposable, renewable resource by their masters-and with good reason. Each reciraloth that dies finds their essence funneled back to the Void, where their soulstuff is pooled, and they are crafted anew. This resurrected fiend is not precisely the same, but every reciraloth has faint memories of every untold time they have died. With no true death, they have no fear in battle.

Unknown Origins. Reciraloths display slavish obedience to higher-caste yugoloths and a pack-like devotion to others of their kind in battle. Yet outside of combat, they can and will betray one another for personal gain as the base essence of yugoloth-kind shows through, and this betrayal is the first step toward their transfiguration to a higher caste.

Section 15: Copyright Notice

Warlock Grimoire 4. ©2023 Open Design LLC. Authors: Lou Anders, Wolfgang Baur, HH Carlan, Robert Fairbanks, Basheer Ghouse, Richard Green, Tim Hitchcock, Jeremy Hochhalter, Victoria Jaczko, Rajan Khanna, Sarah Madsen, Ben McFarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Adam W. Roy, Paul Scofield, Amber Stewart, Brian Suskind, Mike Welham.

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