Medium undead, neutral evil

Armor Class 12 (natural armor)
Hit Points 30 (4d8 + 12)
Speed 30 ft.

14 (+2) 11 (+0) 17 (+3) 7 (-2) 10 (+0) 11 (+0)

Saving Throws Wis+2, Cha+2
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life but can’t speak
Challenge 1 (200 XP)


  • Undead Fortitude. If damage reduces the restless to 0 hit points, it is entitled to make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the restless drops to 1 hit point instead.


  • Multiattack. The restless makes one bite attack and one slam attack.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends, the creature is restrained and the restless can’t slam another target.


Even with the terrors brought about by the fiends of the Underhell, many mortals attempt to retain some sense of civility and respect when disposing of their dead, especially when the number of dead has not yet overwhelmed their abilities to dispose of the corpses. Unfortunately, even proper burial rites, blessings, and other traditions do not always defend from the energies of the Underhell. When fiendish energies seep into carefully tended bodies, the foul energies cause the corpses to grow strange protrusions of writhing flesh like small tendrils that grasp nearby creatures and interfere with enemy attacks. Due to how quickly these dead sometimes animate after their burial, many have come to refer to them as “the restless.”

The restless constantly hunger for flesh and are searching for something to consume. This can range from animals to humanoids or even other corpses. It is not uncommon for a restless to rise and immediately consume any others with which it was buried. Once they have fed on nearby corpses, restless move on in search of more flesh, never satiated by their meals. Many believe that restless retain a sense of their lives before death as most restless return to their homes or seek out loved ones as their first victims. Whether this is a mere coincidence, since many restless are buried near their homes, or based on fact is unknown.

Strangely, restless are aware of other undead and do not attempt to feed upon the likes of shambling fragments or zombies. Also unlike zombies, restless are completely independent and take orders from no one, not even the lords of the Underhell. Rumors have risen of unique restless that are capable of communicating with other restless, issuing commands to their fellow undead, though none have survived to confirm the validity of such claims. This corpse is wrapped in what appear to be loose bandages or the shredded remains of a burial shroud. Writhing scraps of torn and rotting flesh are visible beneath these coverings. It moans with a low, guttural groan.

Section 15: Copyright Notice

Sandy Petersen’s Planet Apocalypse, © 2021, Petersen Games.

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