Rhy-cat

Medium beast (rhydan), any alignment (typically chaotic good)

Armor Class 12
Hit Points 13 (3d8)
Speed 50 ft., climb 40 ft.

Str Dex Con Int Wis Cha
14 (+2) 15 (+2) 10 (+0) 11 (+0) 14 (+2) 10 (+1)

Skills Perception +4, Stealth +6
Senses passive Perception 14
Languages Common, telepathy 60 ft.
Challenge 1/4 (50 XP)

Special Traits

  • Keen Smell. The rhy-cat has advantage on Wisdom (Perception) checks that rely on smell.
  • Pounce. If the rhy-cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the rhy-cat can make one bite attack against it as a bonus action.
  • Psychic. The rhy-cat has the benefits of the Psychic feat.
  • Psychic Shield. The rhy-cat has the benefits of the Psychic Shield feat.

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 +2) piercing damage.
  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 +2) slashing damage.

About

Rhydan are awakened beasts, possessed of a soul from the Eternal Dance. While the rhydan ancestry in Chapter VIII has certain limits on a rhydan’s beast form, this template can be applied to any beast, as the Game Master sees fit.

Section 15: Copyright Notice

Blue Rose Adventurer’s Guide, Copyright 2020, Green Ronin Publishing; Lead Designer: Steve Kenson, based on original material by Jeremy Crawford, Steve Kenson, Alejandro Melchor, and John Snead.

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