Risen Reaver

Large undead, chaotic evil

Armor Class 15 (studded leather)
Hit Points 168 (16d10 + 80)
Speed 40 ft.

19 (+4) 16 (+3) 20 (+5) 9 (-1) 7 (-2) 6 (-2)

Saving Throws Dex +6
Skills Perception +1
Senses darkvision 120 ft., passive perception 11
Languages the languages it knew in life
Challenge 7 (2,900 XP)
Proficiency Bonus +3


  • Blood Sense. The risen reaver can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it.
  • Undead Nature. The risen reaver doesn’t require air, food, drink, or sleep.


  • Multiattack. The risen reaver makes three Bladed Fist attacks.
  • Bladed Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.


  • Skitter. The risen reaver takes the Dash action.


  • Infused Arsenal. When the risen reaver is hit with a nonmagical melee weapon or when it starts its turn in the same space as a nonmagical melee weapon that isn’t being worn or carried, it absorbs the weapon into its body. If the weapon is being wielded by an attacker, the attacker must succeed on a DC 15 Strength saving throw or lose its weapon. For 1 minute, the reaver has resistance to the type of damage dealt by that weapon, and when it hits with its Bladed Fist, the fist deals an extra 2 (1d4) damage of the type dealt by the weapon. The reaver can absorb no more than three weapons in this way every 24 hours.


A body that might once have been human now has four legs and nightmarishly long, thick arms. What’s worse, its skin has been flayed off, revealing the dead muscle and sinew beneath.

Spirt of War. The risen reaver is an undead creature born from a warrior fallen on the battlefield. Its body becomes an avatar of combat, with four legs and a pair of long, heavy arms. In the process, it sheds its skin, becoming entirely undead muscle, bone, and sinew.

Absorb Weapons. When risen reavers take form, they absorb all weapons around them. Some of these weapons pierce their bodies, while others become part of the risen reaver’s armament. Their four legs are tipped with blades on which they walk like metallic spiders. Their arms are covered in weaponry infused into their flesh, which they use to crush and flay any living creatures they encounter.

Battle Mad. Risen reavers are battle-maddened spirits of vengeance and slaughter, obsessed with the chaos of combat that led to their own death. They hunt the living with the sole purpose of killing, and they thrive on violence and murder. As they died, so should others die.

Section 15: Copyright Notice

Tome of Beasts 1 ©2023 Open Design LLC; Authors: Daniel Kahn, Jeff Lee, and Mike Welham.

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