Robobeast, Roboturtle

Family: Robobeast

Tiny construct (robobeast), unaligned

Armor Class 15 (natural armor)
Hit Points 34 (4d4 + 24)
Speed 20 ft., swim 20 ft.

15 (+2) 8 (-1) 23 (+6) 6 (-2) 12 (+1) 7 (-2)

Skills Perception +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands one language of its creator but can’t speak
Challenge 1 (200 XP)
Proficiency Bonus +2


  • Exceptional Carrying Capacity.The roboturtle can carry up to 500 pounds on its back without being encumbered. If more weight is placed on its back, the roboturtle falls prone and its speed drops to 0.
  • Magic Resistance. The roboturtle has advantage on saving throws against spells and other magical effects.


  • Metal Snap. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.


  • Defensive Transformation. The roboturtle can use a bonus action to retreat into its shell, gaining resistance to all damage and three-quarters cover while its speed drops to 0. It can use another bonus action to come out of its shell.


Originally conceived as obedient amphibious haulers, roboturtles have strong armor, an outstanding carrying capacity, and a powerful bite. Most roborturtles love carrying heavy loads around, but they will only do so if they feel like it, as they don’t take well to commands from people they don’t trust. Rarely, a roboturtle will appreciate being carried by a friend to briefly recalibrate its systems and feel loved.

Pact of the Chain Familiar. At the gamemaster’s discretion, a warlock with a pact of the chain may choose the form of a roboturtle for their familiar.

Crafting Roboturtles. At the gamemaster’s discretion, player characters who are proficient in the Arcana skill or with Smith’s Tools or Tinker’s Tools and have obtained the roboturtle schematic can create a roboturtle by spending time and materials comparable to creating an uncommon magic item.


At the gamemaster’s discretion, a version of the roboturtle so large it can carry other creatures inside its shell may be found.

The roboturtle leviathan uses the roboturtle stat block but is a gargantuan construct with 231 (14d20 + 84) hit points, 20 AC, and a challenge rating of 10 (5,900 XP); has a Strength score of 30 and a proficiency bonus of +4; has +5 Perception and 15 passive Perception; and it can carry up to 100,000 pounds with its exceptional carrying capacity trait.

The roboturtle leviathan gains the following additional trait:

  • Life Support Compartment. The roboturtle leviathan has an airtight and watertight compartment in its shell that can fit ten Large or smaller creatures. The compartment provides creatures inside it with unlimited breathing air unless the roboturtle leviathan is incapacitated. A creature can use its action to enter or exit the compartment as long as the robortutle leviathan allows it.

The roboturtle’s metal snap attack is replaced by the following action:

  • Leviathan Snap. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Large or smaller creature and the roboturtle leviathan wishes to swallow it, it must succeed on a DC 20 Dexterity saving throw or be swallowed by the leviathan. A swallowed creature appears prone in the leviathan’s life support compartment. The roboturtle leviathan can swallow willing creatures without dealing damage to them.

Crafting a roboturtle leviathan is a task comparable to creating a legendary magic item.

Section 15: Copyright Notice

Cure Creatures Compendium © 2022 Catilus RPG Author: Christina Kritikou / Catilus

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