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Robot, Surgeon

Small construct (robot), unaligned

Armor Class 13 (light skymetal body)
Hit Points 40 (11d6)
Speed 30 ft.

19 (+4) 12 (+1) 10 (+0) 10 (+0) 10 (+0) 8 (-2)

Skills Medicine +4
Damage Vulnerabilities lightning
Damage Resistances fire; bludgeoning, piercing, and slashing damage from nonmagical weapons that aren’t adamantine
Damage Immunities necrotic, poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned, stunned
Senses darkvision 60 ft., passive Perception 10
Languages Common
Challenge 2 (450 XP)


  • Injection. As part of the medical drone’s claw attack, it may inject a liquid into the target. The injection can be of any magical or pharmaceutical liquid, however, by default, it injects an anesthetic into the target. On a failed DC 13 Constitution saving throw the target gains the poisoned condition for 1 hour. A surgeon robot also can store up to 4 potions and can use an action to administer a potion to an adjacent creature.
  • Innate Spellcasting. The robot surgeon’s innate spellcasting ability is Intelligence (spell save DC 12). It can innately cast the following spells, requiring no material components:
  • Technomagical. A robot surgeon’s innate spellcasting is technological rather than magical in nature.


  • Multiattack. The medical drone makes two claw attacks.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft.; one target. Hit: 8 (1d8+4) piercing damage plus injection.


These hovering robots were designed to perform incredibly complicated surgeries with flawless results. Possessing a data bank filled with advanced surgical techniques, these robots produce nearly supernatural effects, and the recovery time from their procedures is often nothing short of miraculous. Surgeon robots have been created to service the needs of a variety of species and most are able to adapt their treatments and technology to patients of all kinds. Some surgeon robots, however, may be especially adapted to the needs of one particular type of creature and their treatments may be less effective when applied to other creatures. Generally speaking, however, their databanks can be assumed to include detailed information on the physiology of most known species, including non-humanoids. Some surgeon robots are built to resemble humanoid races, while others are more like skeletal insects and others are purely mechanical and functional in appearance. Generally speaking, they range from 4 to 7 feet in height and typically weigh 400 to 600 pounds and can contort their forms and extend armatures and limbs to accommodate various positions needed to most effectively perform surgical procedures on their patients. Surgeon robots may stand, squat, or hover as needed in order to obtain the best angle to perform its procedures and to reach patients in distress.

Section 15: Copyright Notice

The Dragon’s Hoard #13 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Dan Dillon, Matt Kimmel, Scott D. Young, and JamesLevi Cooke