Rock Manta

Small to Medium elemental, neutral

Armor Class 16 (natural armor)
Hit Points 5 (2d6+), 9 (3d6+), 17 (4d8+), 22 (5d8+)
Speed 10 ft., Flying 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 12 (+1 12 (+1) 1 (–5) 12 (+1) 4 (–3)

Skills Stealth +5
Senses darkvision 90 ft., passive Perception 12
Languages none
Challenge 1/4 (50 XP) to 1 (200 XP)

SPECIAL TRAITS

  • Chameleon Camouflage. Rock manta have advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
  • Photosensitive. Rock Mantas have disadvantage on attack rolls and Wisdom (Perception) checks based on sight when exposed to anything brighter than torchlight.

ACTIONS

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: based on size: 4 (1d3+2), 6 (1d4+3), 7 (2d4+2), 9 (2d4+4) piercing damage. If the Rock Manta hits with its bite attack it may make a Tail attack.
  • Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: based on size: 4 (1d2+2), 4 (1d3+2), 5 (1d4+2), 6 (1d6+2) slashing damage.

ABOUT

Rock mantas are flying creatures that live in subterranean caves and caverns. They appear in size and shape to manta rays found in ocean environments except they possess a central serrated maw, and their hide is rocklike in texture and appearance.

Rock mantas can change their color to match their environment. They prefer to attach to a high wall or ceiling and wait in ambush.

Due to their subterranean existence, rock mantas are photosensitive and avoid anything brighter than torchlight.

Sages believe the rock manta appeared through a gate from the Elemental Plane of Earth. The nature of their flight is unknown. Rock mantas do not possess lairs.

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Dwarrowdeep 5E, Copyright 2022; Greg Gillespie.

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