Rodent Queen

Medium humanoid (human, shapechanger), chaotic neutral

Armor Class 17 (natural)
Hit Points 104 (16d8+32)
Speed 40 ft., climb 40 ft., leap 20 ft. (10 ft. vertical)

15 (+2) 18 (+4) 15 (+2) 11 (+0) 10 (+0) 17 (+3)

Saving Throws Dex +7, Con +5, Wis +3, Cha +6
Skills Acrobatics +7, Animal Handling +6, Nature +3, Perception +3, Stealth +7, Survival +3
Senses passive Perception 13
Languages Common, Undercommon, Vilespeech
Challenge 8 (3,900 XP)


  • Evasion. If the Rodent Queen is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.
  • Rodent-Speaker. The Rodent Queen is able to understand and be understood by rats. In addition, by spending a bonus action she can summon 1d4+1 Rat Swarms (up to a maximum of 16 in a 24 hour period). All rats obey her commands (even those conjured by others).


  • Multiattack. The Rodent Queen attacks four times.
  • Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) slashing damage.
  • Magic Daggers. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4+4) magical piercing damage. Immediately after hitting or missing the target, a thrown magical dagger reappears in the Rodent Queen’s hand.


  • Reflexive Dodge. When the Rodent Queen is aware of an attacker, she may spend her reaction to reduce the damage of an attack or spell by half.


Long rat-like ears poke out from beneath the dirty crimson rags worn by this half-beast, a dagger held in each hand.

Section 15: Copyright Notice

Book of Exalted Darkness. © 2018 Mike Myler, published under license by Legendary Games.

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