Sand Strider

Large beast, unaligned

Armor Class 14 (natural armor)
Hit Points 34 (4d10 + 12)
Speed 40 ft.

14 (+2) 16 (+3) 16 (+3) 7 (-2) 11 (+0) 6 (-2)

Skills Perception +2
Senses passive Perception 12
Challenge 1 (200 XP)


  • Desert Endurance. The sand strider isn’t affected by extremely hot temperatures.
  • Keen Sight and Smell. The sand strider has advantage on Wisdom (Perception) checks that rely on sight and smell.


  • Multiattack. The sand strider makes one bite attack and one kick attack.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Kick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.


This large Insect-like creature runs on the desert sand. They move quickly and are well-adapted to the harsh, dry climate. Even though there are many predators in this barren land, the speed and agility of these beasts helps them to survive.

Quick Stepper. Sand striders are sought after as mounts by desert dwellers. Explorers also use them to get around the unforgiving environment.

Independent Insect. Sand striders don’t bond with their riders very well. Several of these monsters have killed humanoids that got on their bad side.

Deep Resources. This creature stores a surprising amount of water in its unusual frame. This enables sand striders to survive the extremely dry conditions.

Section 15: Copyright Notice

Monsters of the Wilderness: A Collection of Monsters for 5th Edition Copyright 2022 Cawood Publishing Author Andrew Cawood

This is not the complete section 15 entry - see the full license for this page