Scorpion-Snake

Gargantuan monstrosity, chaotic evil

Armor Class 17 (natural armor)
Hit Points 243 (18d20 + 54)
Speed 50 ft.

STR DEX CON INT WIS CHA
25 (+7) 70 (+0) 06 (+3) 30 (+0) 00 (+0) 04 (+2)

Saving Throws Str +11
Skills Perception +4
Damage Resistances acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities frightened, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal
Challenge 12 (8,400 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. The scorpion-snake makes one Bite attack, one Claw attack, one Constrict attack, and one Sting attack.
  • Bite. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 23 (3d10 + 7) piercing damage.
  • Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
  • Constrict. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage, and the target is grappled (escape DC 17). Until this grapple ends, the creature is restrained, and the scorpion-snake can’t constrict another target.
  • Sting. Melee Weapon Attack: +11 to hit, range 20 ft., one target. Hit: 18 (2d10 + 7) piercing damage, and the target must make a DC 17 Constitution saving throw, taking 27 (5d10) poison damage on a failure or half as much on a success.

ABOUT

This giant serpentine monster has five pairs of arachnoid legs spaced five feet apart along a coiled, snake-like body. Atop an eight-foot neck, the crocodilian head sports gaping jaws from which protrude many teeth. The 10-foot-long tail terminates in a huge, scorpion-like stinger. Two huge scorpion-like pincers flank its serpentine body. Overall, the creature measures about 50 feet in length.

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