Sentry Drone

Small construct, neutral

Armor Class 11
Hit Points Henchman
Speed 10 ft., fly 30 ft.

7 (-2) 13 (+1) 10 (+0) 9 (-1) 12 (+1) 12 (+1)

Skills Perception +3
Damage Vulnerabilities lightning
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands commands given in any language but can’t speak
Challenge 1/2 (100 XP)


  • Death Burst. When the sentry drone flies, it explodes in a burst of fire. Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited.


  • Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
  • Blaster Pistol. Ranged Weapon Attack: +3 to hit, range 30/90 ft., one target. Hit: + (1d10+1) radiant damage.


Sentry drones are a commonly used defense and detection system. Their size, A.I. scanners and their antigravity rings allows them to patrol, scout and track potential threats. They have minimum armaments in the form of a simple blaster. The Sentry Drone is most dangerous due to its self-destruct feature. Leaving nothing behind for an enemy to recover.

Section 15: Copyright Notice

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