Shadow Fey Enchantress

Family: Shadow Fey

Medium humanoid (elf), lawful evil

Armor Class 16 (breastplate)
Hit Points 123 (19d8 + 38)
Speed 30 ft.

10 (+0) 15 (+2) 14 (+2) 12 (+1) 17 (+3) 18 (+4)

Saving Throws Dex +5, Wis +6, Cha +7
Skills Arcana +4, Deception +7, Perception +6, Persuasion +7, Stealth +5
Senses darkvision 60 ft., passive Perception 16
Languages Common, Elvish, Umbral
Challenge 7 (2,900 XP)
Proficiency Bonus +3


  • Fey Ancestry. The enchantress has advantage on saving throws against being charmed, and magic can’t put her to sleep.
  • Phrenic Weapons. The enchantress’s weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 4d6 psychic damage (included in the attack).
  • Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


  • Multiattack. The shadow fey enchantress makes two Rapier attacks. She can replace one attack with a use of Spellcasting.
  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 14 (4d6) psychic damage.
  • Shadow Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d6 + 4) cold damage plus 9 (2d8) necrotic damage.
  • Beguiling Whispers (Recharge 5–6). The enchantress speaks sweet words to a creature she can see within 60 feet of her and that can hear her. The creature must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute. While charmed in this way, the creature has disadvantage on Wisdom and Charisma saving throws against spells cast by the enchantress.
  • Leadership (Recharges after a Short or Long Rest). For 1 minute, the enchantress can utter a special command or warning whenever a nonhostile creature that she can see within 30 feet of her makes an attack roll or a saving throw. The creature can add a d4 to its roll, provided it can hear and understand the enchantress. A creature can benefit from only one Leadership die at a time. This effect ends if the enchantress is incapacitated.
  • Spellcasting. The enchantress casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):


  • Shadow Traveler (3/Day). While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action.


This ravishing shadow fey woman moves with alluring grace. Her voice rings like a bell, and in her hearing, worldly cares and sorrows melt away.

Beyond even great physical beauty, the sheer presence of a shadow fey enchantress can lay the most stalwart foes low. Almost universally female, Enchantresses are beautiful beyond compare.

Enchanting Shadows. Enchantresses are also powerful spellcasters who infuse their words and manner with the beguiling power of shadow to turn enemies against one another with a few words and a deadly smile. They augment the force of their minds with fey-wrought blades, infusing their weapons with power that shreds their victims’ psyche as well as their flesh.

Section 15: Copyright Notice

Tome of Beasts 1 ©2023 Open Design LLC; Authors: Daniel Kahn, Jeff Lee, and Mike Welham.

This is not the complete section 15 entry - see the full license for this page