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Shadow Panther

This black-furred panther would not seem noteworthy were it not for its exceptional size and six legs, one of which has a twisted and mangled paw from some past hunter’s trap. The beast seems to bear a perpetual snarl as one side of its face is badly scarred, pulling its mouth up and its eye into a puckered squint.

Neutral evil Large monstrosity

Armor Class 13 (16 with barkskin)
Hit Points 55 (10d10)
Speed 30 ft., climb 20 ft.

14 (+2)16 (+3)10 (+0)8 (-1)15 (+2)7 (-2)

Saving Throws Cha +1
Languages Common, Sylvan; telepathy with giant wasp companion
Skills Athletics +5, Perception +5, Stealth +6
Senses darkvision 60 ft.
Challenge 4 (1,100 XP)


  • Multiattack. A shadow panther bites once and claws three times.
  • Bite. Melee Weapon Attack: +6 to hit (reach 5 ft.; one creature). Hit: 1d10 + 3 piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit (reach 5 ft.; one creature); Hit: 2d6 + 3 slashing damage. If all three claw attacks hit the same creature on the panther’s turn, the creature takes an additional 2d6 slashing damage.

Special Traits


Environment Urban
Organization solitary

Section 15: Copyright Notice

The Tome of Blighted Horrors, © 2016, Frog God Games, LLC; Authors John Ling, Authors Richard Pett, Pete Pollard, Alistair Rigg, Jeffrey Swank, and Greg A. Vaughan.