Shadow Tendril

Medium aberration, unaligned

Armor Class 13
Hit Points 26 (4d8 + 8)
Speed 10 ft.

STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 15 (+2) 3 (-4) 10 (+0) 3 (-4)

Condition Immunities blinded, charmed, deafened, frightened
Senses blindsight 30 ft., passive Perception 10
Languages
Challenge 1/2 (100 XP)

SPECIAL TRAITS

  • Mindless. The shadow tendril is immune to any effects that would read its thoughts or reveal its emotions.

ACTIONS

  • Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). A creature that ends its turn while grappled by the shadow tendril automatically takes 3 (1d6) acid damage.
Section 15: Copyright Notice

The Gates of the Shadowmage © 2020, The Eldritch Press; Authors Fletcher Haug and Guy Corey

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