Sheep

Medium beast, unaligned

Armor Class: 10
Hit Points 4 (1d8)
Speed: 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 10 (0) 11 (0) 2 (-4) 10 (0) 5 (-3)

Senses: passive Perception 10
Languages: –
Challenge: 0 (10 XP)

Special Traits

  • Sure-Footed: A sheep has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

  • Hoof. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 point of crushing damage.

About

These statistics are for ewes and domesticated sheep. For wild rams, use the statistics for goats.

Section 15: Copyright Notice

Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz.

Section 15: Copyright Notice

Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz.

This is not the complete license attribution - see the full license for this page