Skeleton, Black

Medium undead, chaotic evil

Armor Class 18 (chain mail)
Hit Points 71 (13d8 + 13)
Speed 40 ft.

STR DEX CON INT WIS CHA
11 (+0) 19 (+4) 13 (+1) 13 (+1) 10 (+0) 14 (+2)

Skills Perception +4, Stealth +6
Damage Vulnerabilities bludgeoning, radiant
Damage Resistances cold
Damage Immunities necrotic, poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages the languages it knew in life but cannot speak
Challenge 4 (1,100 XP)

SPECIAL TRAITS

  • Shortsword Masters. Black skeletons gain defensive bonuses (+2 to AC) and bonuses to attack (+2 to hit) when wielding two shortswords (included in the statistics).

ACTIONS

  • Multiattack. The black skeleton makes two Claw attacks or two Shortsword attacks.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
  • Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Section 15: Copyright Notice

Adventures in Tehuatl, © 2020, Frog God Games; Authors Tom Knauss, Tim Hitchcock, and Rob Manning

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