Skeleton, Pirate Captain

Family: Skeletons

Medium undead, lawful evil

Armor Class 13 (thick coat)
Hit Points 65 (10d8+20)
Speed 30 ft.

17 (+3) 14 (+2) 15 (+2) 12 (+1) 10 (+0) 14 (+2)

Saving Throws Strength +5, Constitution +4
Skills Athletics +5, Intimidation +4
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Common
Challenge 2 (450 XP)

Special Traits

  • Undead Fortitude. If damage reduces the skeleton to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the skeleton drops to 1 hit point instead.


  • Multiattack. The skeleton makes three melee attacks with its cutlass, or makes two ranged attacks with its death bolt.
  • Cutlass. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
  • Death Bolt. Ranged Weapon Attack: +4 to hit, reach 20/60 ft., one target. Hit: (1d8) necrotic damage.


  • Parry. The skeleton adds 2 to its AC against one melee attack that would hit it. To do so, the skeleton must see the attacker and be wielding a melee weapon.


Pirate skeletons are cursed to serve under their captain’s orders for eternity. These skeletons are singular in their purpose of keeping trespassers away from their captain’s lair. Pirate skeletons are easily distracted and prone to arguing loudly while on guard or patrol duty.

Those who are unfortunate enough to encounter skeletons face a foe cursed to endure undeath for eternity. These skeletons retain much of the personality they had in life, but are consumed by greed, hate, and protecting their treasure.

Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy. A pirate captain skeleton is always close to their treasure hoard, counting and recounting it, never letting it leave their gaze. If disturbed, the captain fights without mercy until it can return to its work undisturbed. These skeletons are skilled with the cutlass and innate necrotic magic. If defeated, the captain and his crew are freed of their curse.

Section 15: Copyright Notice

The Seas of Vodari Copyright 2020, Tribality (Innovaworks Inc.) and Shawn Ellsworth.