Tiny undead, neutral evil

Armor Class 12 (natural armor)
Hit Points 21 (6d4 + 6)
Speed fly 10 ft.

6 (-2) 10 (+0) 13 (+1) 10 (+0) 12 (+1) 14 (+2)

Skills Perception +5
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 15
Languages understands the languages of its creator but can’t speak
Challenge ¼ (50 XP)


  • Bite. Melee Weapon Attack: +2 to hit, reach 0 ft., one target. Hit: 3 (1d6) piercing damage. If the target is a creature, it must succeed on a DC 11 Constitution saving throw against disease or be poisoned until the disease is cured. For every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target’s hit point maximum lasts until the disease is cured.
  • Dust (2/day). The skulleton can use its crumbled remains to attack any creature that comes within 10 feet of it. The skulleton billows forth a cloud of dust that surrounds it in a 10-foot radius. All creatures in this area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


This being looks like a humanoid skull with several small gems inset in its eye sockets and mouth.

Skulletons are undead creatures believed to have been created by a lich or demi-lich, for the creature greatly resembles the latter in that it is nothing more than a pile of dust, a skull, and a collection of bones.

The gemstones inset in its eye sockets and in place of its teeth are not gemstones at all, but are painted glass (worthless). The skulleton is thought to have been created to frighten off would-be tomb plunderers or convince them they have defeated the skulleton’s creator rather than a minor servitor and tomb guardian.

A skulleton lies in wait for its prey. When a living creature touches a skulleton, it uses its dust attack to incapacitate and confuse the intruders. If the intruders have not fled, it moves in to bite with its gem-encrusted teeth.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb