Slitherin (Dunewalker)

Family: Slitherin (Ratfolk)

Medium humanoid (titanspawn), any evil

Armor Class 12 (leather armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft., burrow 15 ft., climb 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 13 (+1) 15 (+2) 10 (+0) 12 (+1) 6 (-3)

Skills Acrobatics +3, Stealth +3, Survival +5
Senses darkvision 60 ft.; passive Perception 11 Damage Resistances fire
Languages Slitherin, Titan Speech
Challenge 1/2 (100 XP)

Special Traits

  • Contortionist. The slitherin has advantage on Dexterity checks to escape from bonds or being grappled, as well as to squeeze through tight spaces.
  • Disease Resistance. The slitherin has advantage on saving throws against disease.
  • Rodent Empathy. The slitherin can converse with rodents through body language and simple sounds, communicating simple ideas to such beasts.
  • Surprise Attack. If the Dunewalker surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 3 (1d6) damage from the attack.

Actions

  • Multiattack. The Dunewalker makes two attacks: one with its bite and one with its spear, or two with its shortbow.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d3 + 1) piercing damage.
  • Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used in two hands.
  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

About

Dunewalkers are found in most arid lands. Seasoned desert travelers who see scattered firelight on the night horizon know to avoid it. Although they will certainly attack travelers for food (that which they carry and the travelers themselves), the Dunewalkers’ most cherished prizes are wagons, chests, and barrels – materials made of dense wood that can burn for a long time.

Dunewalkers are skilled predators, making astounding leaps over dunes to attack caravans, seemingly from out of nowhere. They can also burrow through the sand and spring upward from the ground.

Section 15: Copyright Notice

Scarred Lands Player’s Guide © 2016 Onyx Path Publishing Authors: Bill Ashbless, Jason Bolte, Chris Cowger, Adam Eichelberger, Alain Giorla, Nathan Knaack, Chris Sims, Eddy Webb